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Quest 2 - ASW problem :-(
martinlest
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Tuesday - last edited yesterday by TheAntiSocializer
Hi. Whenever I enable ASW in a game such as X-Plane, parts of the screen, such as the sky and any water, flash rapidly; objects like the tops treesflicker too, where they get 'caught up' in the zone that is flashing. If I disable ASW, that issue goes away; but then any moving objects leave ghost images of themselves.
So, I can either in effect see double or triple for all moving images (apart from very slow ones), or put up with the awful flickering. Not much of a choice... in fact, it's a bit of a 'deal breaker' and very depressing, pretty much preventing me from using VR in the games at all.
Well, I went ahead and bought a Quest 3 - and exactly the same problem with that!! No comment as to my feelings required, I think.
Has anyone, please!, a solution to this? How come Meta have not fixed this ASW flashing issue with an update? It is referred to in many threads in many forums. Just one example:
Thank you for any help.
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