Destiny 2
Diablo 4
18 Oct 2023(Season of the Witch - S22)
Void Warlock
PvE
18 Oct 2023(Season of the Witch - S22)
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Quick Void Warlock Build Updated for Season of the Witch #destinythegame #destiny2 #bungie
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Quick Look
Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks
Armor mods
Helmets
Arms
Legs
Class items
Keywords
Void breach
Devour
Volatile
Weaken
Exotic
Briarbinds
Gauntlets
One with the Void – Your Void Souls have a longer duration. They also gain escalating damage and durability as they defeat targets. You can retrieve your Void Souls by interacting with them, allowing them to be redeployed.
Weapons
D2Foundry ->
Conditional Finality
Shotgun
Split Decision – Dual barrels split into Stasis and Solar damage.
D2Foundry ->
The Hero's Burden
Submachine Gun
Adaptive Frame – A well-rounded grip, reliable and sturdy.
D2Foundry ->
Apex Predator
Rocket Launcher
Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
Nova Bomb: Cataclysm
Super Ability
Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast.Nova Bomb travels slowly and seeks targets. Detonations shatter into smaller seeker projectiles.
Vortex Grenade
Void Grenade
A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
Pocket Singularity
Void Melee
Volatile
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
Healing Rift
Class Ability
Conjure a well of power that continuously heals those inside it.
Burst Glide
Movement Ability
Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
Chaos Accelerant
: Overcharge your grenade, making it deadlier and more effective.Vortex Grenade: Increases the size and linger duration of the vortex.Axion Bolt: Creates an additional seeker.Scatter Grenade: Submunitions track to nearby targets.Magnetic Grenade: Releases a short-range Void blast. Cooldown is reduced.
Child of the Old Gods
Weaken
Cast your rift to create a Void Soul. When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them.When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift).Defeating a target who is being drained by your Void Soul grants class ability energy.
Fragments
Echo of Undermining
Weaken
Your Void grenades weaken targets.-20 Discipline ▼
Echo of Instability
Volatile
+10 Strength ▲Defeating targets with grenades grants Volatile Rounds to your Void weapons.
Echo of Starvation
Devour
Void Breach
Picking up a Void Breach or an Orb of Power grants Devour.-10 Recovery ▼
Echo of Cessation
Void Breach
Volatile
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile.Defeating volatile targets creates a Void Breach.
Armor mods
Helmet armor mods
Special Ammo Scout
When one of your ammo finder perks creates a brick of Special ammo for you, it also creates bricks of Special ammo for your allies.
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.
Arms armor mods
Fastball
Increases grenade throw distance.
Void Loader
Increases reload speed of Void weapons.
Chest armor mods
Harmonic Resistance(x3)
Reduces incoming Void damage from combatants
Leg armor mods
Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Solar Scavenger
Solar weapons get bonus reserves when picking up ammo used by that weapon.
Class item armor mods
Powerful Attraction
Automatically collects nearby Orbs of Power when you activate your class ability.
Time Dilation
Your decaying Armor Charge has a longer duration.
Bomber
Reduces grenade cooldown when using your class ability.
Artifact perks
Unstoppable Fusion
Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants.Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
Piercing Bowstring
Bows gain shield-piercing arrows, which bypass combatant defenses.Strong against Barrier Champions. Additionally, Bows are always overcharged when that modifier is active.
Unstoppable Scout Rifle
Aiming down the sights of a Scout Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Scout Rifles are always overcharged when that modifier is active.
Anti-Barrier Auto Rifle
Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.
Diviner's Discount
All Scavenger mods are discounted.
Origin Perk Specialization I
Greatly improves the benefits provided by the Head Rush, Nanotech Tracer Rockets, Unsated Hunger, and Cursed Thrall Origin Traits.
Semi-Auto Striker
If you have fewer than 2 stacks of Armor Charge, rapid precision shots with Bows, Snipers, and Scout Rifles generate an Armor Charge.
Refreshing Pickups
Picking up a Tangle or Elemental Orb grants energy to your least-powered ability.
Communal Pickups
When an ally destroys or picks up your Tangle or Elemental Orb, the Tangle cooldown is reduced by 5 seconds and you gain bonus damage with weapons matching your subclass for 10 seconds.
Origin Perk Specialization II
Weapons with the Head Rush, Nanotech Tracer Rockets, Unsated Hunger, and Cursed Thrall Origin Traits are always overcharged when that modifier is active.
Elemental Orbs: Void
While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. Void Orbs can be thrown to create a Void explosion that makes enemies it damages volatile.
Elemental Munitions
Combatant final blows with Tangles or Elemental Orbs have a chance to drop Special or Heavy ammo.
Breakdown
Orb generation
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Orb pickup
Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create
Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown
Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.
Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown
Bomber
Reduces grenade cooldown when using your class ability.
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown
Child of the Old Gods
... When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). ...
Final blows
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...
Elemental Orbs: Void
While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. ...
Elemental Munitions
Combatant final blows with Tangles or Elemental Orbs have a chance to drop Special or Heavy ammo.
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy
Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.
Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.
Briarbinds
... They also gain escalating damage and durability as they defeat targets. ...
Echo of Cessation
... Defeating volatile targets creates a Void Breach.
Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.
Devour
Feast on the energy of your defeated foes. ...
Finishers
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...
Keywords
Weaken
The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
Echo of Undermining
Your Void grenades weaken targets. ...
Child of the Old Gods
... When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them. ...
Devour
Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.
Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Volatile
The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.
Pocket Singularity
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatil... Defeating volatile targets creates a Void Breach.
Void breach
A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.
Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Echo of Cessation
... Defeating volatile targets creates a Void Breach.
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